Cosmic Acquisitions

Setting up a new game…

Star Map

Star Map

Your Ship

Credits: 0

Hand

Your Shares

Market

Corporation Tier Sectors Secure Price Shares left Buy

Event Log

How to Play

The Goal

Cosmic Acquisitions is a game of claiming territory and owning the right Corporations at the right time. When the game ends, whoever holds the most Credits — cash plus the value of their Shares — wins.

Taking a Turn

Placing a Sector

Each turn starts by placing one Sector from your hand onto the Star Map — click its button in Your Ship, or the matching cell on the map itself. Placing a Sector next to an existing Corporation grows it; placing it next to a lone, unincorporated Sector founds a new Corporation; placing it where it touches two or more Corporations at once triggers a Merger.

Founding a Corporation

If more than one Corporation name is still unused, you choose which one to found. The founder immediately receives one free Share of the new Corporation, if the bank has one available.

Mergers and Bonuses

When a placement connects two or more Corporations, the largest survives; if there's a tie for largest, you choose which one. Every absorbed Corporation pays a majority and minority bonus to its largest shareholders, based on its Share price at the moment of the merger. Each shareholder then decides, for their Shares in the absorbed Corporation, how many to sell back to the bank, trade two-for-one into Shares of the surviving Corporation, or hold onto in case the name is founded again later.

Buying Shares

After placing, you may buy up to 3 Shares total this turn from any active Corporation, if you can afford them and the bank has some left. Buying is optional — press End Turn whenever you're done.

Drawing Back to Six

Ending your turn draws your hand back up to 6 Sectors from the Sector pool (if any remain), and play passes to the next player.

Secure Corporations

A Corporation with 11 or more Sectors is Secure — it can never be absorbed into another Corporation, though it can still absorb others. A Sector that would merge two Secure Corporations together can't legally be placed; it's discarded and replaced instead.

Ending the Game

Once any Corporation reaches 41 or more Sectors, or every active Corporation is Secure, ending the game becomes available — press End Game on your turn. Every active Corporation is liquidated (majority/minority bonuses paid, then all Shares cashed out at the final price), and whoever has the most Credits wins.

A saved game was found.

Start a new game? Your current progress will be lost.

New Game Setup